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PC World Interactive 7
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EMERGY
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DX5SDK
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SDK
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readme.txt
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1997-07-14
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This directory contains all SDK components.
To ensure compatability with all editors, all tabs have been replaced
with spaces in all source files.
BIN:
Sample app executables
INC:
contains include files for DirectDraw, Direct3D, DirectSound, DirectInput
and DirectPlay
LIB:
contains library files for DirectDraw, DirectSound, and DirectPlay
*.LIB : COFF libraries (used by Microsoft Visual C++ 2.0 or higher)
*.LBW : 32-bit OMF libraries (used by Watcom C/C++ 10.0)
SAMPLES:
Contains all sample code. See readme.txt file in this directory for
more details.
Setting up your DirectX build environment
-----------------------------------------
To setup your DirectX build environment, edit the <dxsdk>\sdk\samples\dxsetenv.bat
file to point to the location of your compiler, assembler, and the location
of the DirectX and platform SDKs. Run the dxsetenv.bat batch file.
See <dxsdk>\sdk\samples\readme.txt for further info.
Notes for users of Visual C++ 4.2
---------------------------------
Visual C++ 4.2 includes the DX2 header files and libraries. If you are
getting errors compiling, make sure that the DX3 include
and lib paths come before the MSVC++ 4.2 include and lib paths.